On May 25, 2018, Quantic Dream released their much anticipated seventh game, Detroit: Become Human. (Warning: Link launches trailer, which contains swearing.) After spending a week or so with the game, I’ve found it has much worth recommending to even your casual video game player. But, more importantly, Detroit continues a cultural conversation that’s only going to grow in coming years, and it’s one the Church would do well to get involved in. What makes us human, and what moral value do non-humans have? Is life found in the essence of a thing or in its behavior and appearance? Does it matter how we treat objects if they’re not alive? Detroit seeks to answer the question of whether androids are human, but I think the bigger question isn’t whether the android is human (it isn’t). It’s whether the android’s owner will remain human if he or she learns to behave in inhuman ways.
Perhaps no game has been more anticipated (and more divisive) in the gaming community than the recent release of No Man’s Sky. Hyped as a nearly infinite universe, it enabled players to explore the breadth of its over 18 quintillion stars, each with its own planets, moons, plants, animals, and ecosystems. The player is cast in the role of a survivor of a starship crash and must repair his or her ship and make a way boldly forth into the unknown.
You might have recently noticed a new phenomenon happening in your city, and particularly around your church. Groups of youth and young adults (and a few older adults) roaming in packs throughout the city, staring intently at their cell phones. They’re searching for something, and they won’t rest until they’ve collected them all. Pokémon GO has arrived.